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LinkedIn Learning

Unreal: AR Visualization 02 Basic Interactivity

via LinkedIn Learning

Overview

Learn how to add more advanced functionality and interactivity to an augmented reality game using the hit testing features in Unreal.

Syllabus

Introduction
  • Basic interactivity with AR in Unreal
  • What you should know
1. Setup for AR
  • Installing Unreal
  • Setting up your project in Unreal
  • Setting up additional configuration
  • Exploration of the base elements
2. AR Hit Introduction
  • What is hit testing?
  • Overview of the ARPawn Blueprint
3. AR Hit Applied
  • Add an object to your scene
  • Add a Blueprint class
  • Exploration of world object elements
  • Exploration of tracked geometry elements
  • Exploration of BP_Placeable
4. Testing
  • Deploying to Android
  • Deploying to iOS
Conclusion
  • Next steps

Taught by

Emmanuel Henri

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