Learn how to take your Unreal Engine 4 (UE4) visualizations to a new level with virtual reality.
Overview
Syllabus
Introduction
- Welcome
- What to know
- Using the exercise files
- VR as a presentation tool
- Experience vs. viewing
- VR as a design tool
- Future considerations: VR editor
- Choosing your VR gear
- Starting points: VR templates
- Migrating projects
- VR scene adjustment tips
- Real-world scale in VR
- Textures and details in VR
- Navigation in VR
- Motion and VR sickness
- Next steps
Taught by
Craig Barr