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LinkedIn Learning

ZBrush and Keyshot for Product Design and Rendering

via LinkedIn Learning

Overview

In this ZBrush tutorial, learn how to make 3D models and learn how to render with KeyShot.

Syllabus

Introduction
  • Welcome
  • What you should know
  • Exercise files
1. Making a 3D Model of the Product
  • Making the razor blade
  • Brainstorming design ideas
  • Designing variations
  • Modeling the chosen design
  • Adding the blade retraction switch
  • Detailing the retraction button
  • Making the clip hole
  • Modeling the grips
  • Crafting the logo
  • Challenge: Make the lock and unlock button
  • Solution: Make the lock and unlock button
  • Adding the finishing details
2. Preparing to Render
  • Getting the Booleaned mesh
  • Using DynaMesh to soften hard edges
  • Decimating to reduce polygon count
  • Render preparation
3. Rendering in KeyShot
  • Sending the scene to KeyShot
  • Applying the materials
  • Positioning the object in the scene
  • Setting up the lights
  • Setting up the renderer
Conclusion
  • Where to go from here

Taught by

Ryan Kittleson

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