Have you ever tried to create an explosive effect for a game engine, and not had a clue where to start? This course, Houdini VFX for Games, will guide you through the entire process using the powerful procedural nature of Houdini and Unreal Engine. First, you'll be creating the textures for your in-game sprites. Next, you'll create debris in a way that allows you to use it repeatedly and uniquely. Finally, you'll add all the extras to sell the effect, like decals, camera shake, and a shockwave. When you're finished with this course, not only will you have gained a deeper understanding of timing and the importance of telling a story with visual effects, but you'll have planted the seed for future endeavors into Houdini based proceduralism. Software required: Houdini 15 and up, Photoshop, and Unreal Engine 4.
Overview
Have you ever tried to create an explosive effect for a game engine, and not had a clue where to start? This course, Houdini VFX for Games, will guide you through the entire process using the powerful procedural nature of Houdini and Unreal Engine. First, you'll be creating the textures for your in-game sprites. Next, you'll create debris in a way that allows you to use it repeatedly and uniquely. Finally, you'll add all the extras to sell the effect, like decals, camera shake, and a shockwave. When you're finished with this course, not only will you have gained a deeper understanding of timing and the importance of telling a story with visual effects, but you'll have planted the seed for future endeavors into Houdini based proceduralism. Software required: Houdini 15 and up, Photoshop, and Unreal Engine 4.
Syllabus
- Course Overview 1min
- Creating a Looping Smoke Texture 35mins
- Testing the Texture in Unreal Engine 4 19mins
- Creating an Explosive Material 29mins
- Creating a Shockwave 28mins
- Adding Debris 40mins
- Burning the Ground 20mins
- Finishing the Effect 29mins
Taught by
Andreas Glad