Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Simulating a Rocket Launch Sequence in 3ds Max and FumeFX

via Pluralsight

Overview

In this tutorial, we will learn how to create a realistic rocket launch shot. Software required: AutoDesk 3ds Max, FumeFX, Adobe Photoshop CS5, Adobe After Effects.

In this tutorial, we will learn how to create a realistic rocket launch shot. Throughout these lessons, we will learn how to build a complete shot using 2D and 3D elements. We will start by using Photoshop to edit the background image, we will then use 3ds Max to create a simple model of the rocket as well as supporting elements. In addition we will use the FumeFX plugin to create smoke. By the end of this tutorial you will have a solid understanding of the workflows that are required to create a complete VFX shot as a single artist. Software required: AutoDesk 3ds Max, FumeFX, Adobe Photoshop CS5, Adobe After Effects.

Taught by

Vikrant Dalal

Reviews

Start your review of Simulating a Rocket Launch Sequence in 3ds Max and FumeFX

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.