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HTML5 Game Development

Google via Udacity

This course may be unavailable.


This course will walk you through the major components of building GRITS, an HTML5 game. We'll talk about how to take standard game development techniques, and use them to create high performance HTML5 applications.

Why Take This Course?

At the end of this course, you'll understand how to develop an HTML5 game.
You will gain familiarity with HTML5 features such as 2D canvas and techniques for improving performance.


Lesson 0

Optional HTML/Javascript crash course

Lesson 1

Introduction to Canvas rendering

Lesson 2


Lesson 3

Map rendering

Lesson 4

Basic Input, handling events

Lesson 5

The entity hierarchy

Lesson 6

Box2D, and using external libraries

Lesson 7

Adding sound

Lesson 8

Asynchronous Loading

Supplementary Materials

Link to download free chapters

Taught by

Colt McAnlis and Peter Lubbers


3.4 rating, based on 5 Class Central reviews

Start your review of HTML5 Game Development

  • This course is a perfect example that having smart instructors who are passionate about what they are doing is not enough to make for good instruction or a good class. Udacity's course offerings are generally top notch in quality, but this one seems…
  • Nicholas Pringle
    The course follows a narrative of the development of a game called GRITS. The course instructors take you through all the steps of making the game and throw in some handy information along the way. The students are assessed by completing missing parts of the javascript code that is needed to run the game.

    The course is set at the intermediate level. The material was quite difficult for a novice JavaScript programmer like me. I did go through the optional Optional HTML/Javascript crash course but in hindsight I should have paid more attention to it!
  • Profile image for Chris Duncan
    Chris Duncan
  • Rida Shahjahan

    I want to learn about Mass Communication

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