Create a UI System in Unity that is completely Re-usable using C#
What you'll learn:
You will learn how to build a reusable UI System in C# and Unity 2017
You will understand how to create reusable animations with Mechanim
Understand why and how to set up a good UI grouping structure
Have you had some experience with setting UI's inside of Unity? Would you like to know how to make a set of scripts that you can re-use between each project? Then this course is for you!
Throughout each of the lectures we focus on how we can build a re-usable UI System. One in which you can extend and modify to your project needs.
We will walk through step by step and build up the components to make a fully modular UI system for Unity 2017! By the end you will have a basic re-usable UI system to use for any unity project. Plus you getfull source code from the course.