Overview
This course teaches how to convert a mesh into a solid using T-Splines. The learning outcomes include understanding the Sculpt Environment, adjusting shapes and regions, using the Pull Command, selecting individual points, and troubleshooting TSplines. The course covers skills such as creating shapes, deleting and correcting geometry, and exporting to quads. The teaching method is through a LiveStream session led by Jason Lichtman. The intended audience for this course is individuals who work with meshes and are interested in learning how to convert them into solids using T-Splines.
Syllabus
Introduction
Overview
Sculpt Environment
Center Axis
Adjusting the Shape
Adjusting the Region
Using the Pull Command
Selecting Individual Points
Attracting All Points
TSpline
Detail
BRep
Shrinkwrap
Medical Example
Creating a Shape
Deleting Geometry
Correcting the Shape
Adding Regions
Viewing TSplines
Troubleshooting TSplines
Tri Mesh vs Quad Mesh
Exporting to Quads
Converting to 80 Spline
Turning History Back On
Boolean Commands
Offset Surface
Trim Surface
Taught by
Autodesk Fusion 360