Using T-Splines to Convert a Mesh to a Solid

Using T-Splines to Convert a Mesh to a Solid

Autodesk Fusion 360 via YouTube Direct link

Introduction

1 of 27

1 of 27

Introduction

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Using T-Splines to Convert a Mesh to a Solid

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  1. 1 Introduction
  2. 2 Overview
  3. 3 Sculpt Environment
  4. 4 Center Axis
  5. 5 Adjusting the Shape
  6. 6 Adjusting the Region
  7. 7 Using the Pull Command
  8. 8 Selecting Individual Points
  9. 9 Attracting All Points
  10. 10 TSpline
  11. 11 Detail
  12. 12 BRep
  13. 13 Shrinkwrap
  14. 14 Medical Example
  15. 15 Creating a Shape
  16. 16 Deleting Geometry
  17. 17 Correcting the Shape
  18. 18 Adding Regions
  19. 19 Viewing TSplines
  20. 20 Troubleshooting TSplines
  21. 21 Tri Mesh vs Quad Mesh
  22. 22 Exporting to Quads
  23. 23 Converting to 80 Spline
  24. 24 Turning History Back On
  25. 25 Boolean Commands
  26. 26 Offset Surface
  27. 27 Trim Surface

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