Overview
This course covers Lua programming from beginner to advanced level. The learning outcomes include understanding Lua basics such as data types, variables, strings, if statements, loops, user input, tables, functions, co-routines, working with files, OOP, and metamethods. The course teaches Lua programming skills for game development, software, AI, and more. The teaching method involves a crash course format with practical examples and explanations. The intended audience for this course includes beginners with no prior programming experience as well as those with some programming knowledge looking to learn Lua specifically.
Syllabus
- What is Lua?.
- Intro.
- Output & Comments.
- Data Types & Variables.
- Math in Lua.
- Strings in Lua.
- If Statements.
- Loops.
- User Input.
- Tables.
- Functions.
- Co-Routines.
- Working with Files.
- The OS Module.
- Custom Modules.
- OOP.
- Metamethods.
- What now?.
- Outro.
Taught by
Steve's teacher