Overview
Learn to create open worlds in Unreal Engine 5 by mastering the principles of landscape creation, automatic material generation, procedural grass and foliage spawning, and Level Instance Blueprints. The course aims to equip learners with the skills to efficiently build vast environments for their games. The teaching method includes practical demonstrations and step-by-step guidance through the process. This course is intended for game developers, particularly those interested in creating open-world or RPG games using Unreal Engine 5.
Syllabus
Start
Why are open worlds so special?
Creating the landscape
Introduction Landscape Automatic Material
Stream Questions
Creating Landscape Automatic Material
What to do if we wanted to edit the landscape with the paint mode?
Stream Questions
Creating Landscape paint layers
Spawning grass procedurally
Adding a color Overlay
Using Packed level instance blueprint to help us create big worlds
Final words
Taught by
UNF Games