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YouTube

Building Natural Environments in Unreal Engine

Unreal Engine via YouTube

Overview

This course teaches learners how to build natural environments in Unreal Engine using Quixel Megascans and various world-building tools. The learning outcomes include creating terrains, sculpting landscapes, blending effects, and adding vegetation using tools like Landscape Blueprint Custom Brushes, Landscape Edit Layers, Runtime Virtual Textures, Procedural Grass system, and Procedural Foliage Placement tool. The teaching method involves a presentation by an expert from Epic, showcasing practical techniques and tools within Unreal Engine. This course is intended for individuals interested in creating realistic natural environments in game development or virtual production using Unreal Engine.

Syllabus

Intro
Landscape: Blueprint Custom Brushes
Landscape Edit Layers
Landscape Layers
Virtual Texturing
Procedural Foliage

Taught by

Unreal Engine

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