Overview
Learn how to profile and optimize games with realistic styling for mobile platforms in this course. Discover techniques such as Xcode profiling, optimizing environment shaders, character shaders, shadow rendering, and VFX. Understand the process of optimization, learn from mistakes, and successes. The course covers topics like rendering overview, shadow filtering, character effects, device-based settings adjustment, and more. Ideal for game developers looking to enhance GPU performance for mobile gaming.
Syllabus
Intro
RAID: SHADOW LEGENDS
TECHNICAL ART TEAM
RENDERING OVERVIEW
XCODE FRAME CAPTURE
UNITY FRAME DEBUGGER
ENVIRONMENT SHADER
BENEFITS OF SHADERGUI
SHADOW FILTERING
SHADOW MASKS
SHADOWS IN XCODE
CHARACTER SHADER
CHARACTER EFFECTS
CHARACTERS IN XCODE
DEVICE-BASED SETTINGS ADJUSTMENT
PROFILING ON DIFFERENT DEVICES
SHADOW MAPS?
MULTI COMPILE ISSUES
OVERDRAW
RAIN EFFECT
BLOOM OPTIMIZATION
LIGHT SHAFTS
ANDROID PROFILING
SIMPLE VS MEGA SHADERS
SOME THINGS WENT WRONG
SOME THINGS WENT RIGHT
Taught by
Unity