Interaction Techniques
University of California, San Diego via Coursera
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Overview
Class Central Tips
This course teaches the fundamentals of human motor performance, perception, and cognition to inform effective interaction design. Students will learn to design more effective input and interaction techniques for graphic and gestural interfaces. The course covers topics such as Fitt’s law, graphic interfaces, and gestural interfaces. The intended audience for this course is individuals interested in interaction design and improving user experience.
Syllabus
This course will be available in a self-paced format. The courses in the Interaction Design Specialization may be taken in any order.
In this course, you will learn relevant fundamentals of human motor performance, perception, and cognition that inform effective interaction design.You will use these models of how people work to design more effective input and interaction techniques. You’ll apply these to both traditional graphic and gestural interfaces.
Topics include:
In this course, you will learn relevant fundamentals of human motor performance, perception, and cognition that inform effective interaction design.You will use these models of how people work to design more effective input and interaction techniques. You’ll apply these to both traditional graphic and gestural interfaces.
Topics include:
- Fitt’s law
- Graphic interfaces
- Gestural interfaces
Taught by
Scott Klemmer