Learn how to efficiently take a model from Autodesk Revit into Autodesk 3ds Max. Explore a streamlined workflow that optimizes Revit models for flexibility in rendering and design.
Overview
Syllabus
Introduction
- Welcome
- What to know
- Exercise files
- Assessing large area meshes
- Checking families for smooth rendering
- Breaking up large meshes
- Incorporating round objects
- Modifying room-spanning objects
- Exporting the Revit model
- Importing the Revit file
- Applying smoothing groups
- Checking meshes for optimization
- Adding edge loops to reduce artifacts
- Augmenting terrain
- Adding details to coarse meshes
- Selecting and replacing materials
- Adjusting UV mapping
- Integrating substances
- Adjusting materials
- Changing light types
- Wiring switches for animation
- Test rendering
- Adjusting lighting and exposure
- Next steps
Taught by
Adam Crespi