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LinkedIn Learning

UX Foundations: Interaction Design

via LinkedIn Learning

Overview

Step through the foundational processes and techniques required for interaction design.

Syllabus

Introduction
  • Interaction design
  • What is interaction design?
1. Today's Interaction Designer
  • Project types and deliverables
  • Technical and software skills
  • Related disciplines and fields of study
  • Resources and communities
2. A Model of Psychology and Interaction Design
  • Why psychology?
  • Introducing the interaction design model
  • Context
  • Goals
3. Introductory Psychology
  • Sensation
  • Perception
  • Gestalt principles
  • Affordances
  • Motivation
  • Attention and memory
  • Reasoning and logic
  • Mental models
  • Cognitive load
  • Theories of emotion
  • Designing for delight
  • Empathy
  • Learning behaviors
  • Classical conditioning
  • Operant conditioning
  • Social learning theory
  • Using learned behavior
4. The Interaction Design Model
  • Overview of the IxD model
  • Perceive
  • Predict
  • Feedback
  • Learn
  • Remember
5. Interaction Design
  • Dimensions of interaction design
  • Design thinking
  • Levels of design: Structure
  • Levels of design: Flow
  • Levels of design: Interface
  • Design patterns
  • Anti-patterns
  • Dark patterns
  • Navigation structure
  • Navigation systems
  • Content
  • Inputs
  • Gestures
  • Voice
  • Sensors
  • Defining microinteractions
  • Microinteractions: Motion
  • Microinteractions: Sound
  • Microinteractions: Haptics
  • Error handling
  • Mistakes
  • Usability and accessibility
Conclusion
  • A solid foundation

Taught by

David Hogue

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