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LinkedIn Learning

ZBrush: Product Prototyping Techniques

via LinkedIn Learning

Overview

This course focuses on tools and workflows that speed up the production of product designs in 3D.

Syllabus

Introduction
  • Intro
  • What you should know
  • Resources files
1. Tools and Techniques: Overview
  • DynaMesh, Sculptris
  • ZRemesher and subdivisions
  • Primitives
  • ZModeler and dynamic subdivision
  • Live Booleans
2. Minimal Design and Simple Geometry
  • Bottle/vase base mesh
  • Bottle/vase design and polish
  • Dispenser base mesh
  • Dispenser polish
  • Speaker base mesh
  • Speaker details and polish
3. Working with Organic Shapes and Multiple Objects
  • Planing the modeling of a chair
  • Blocking the base
  • Blocking the armrest and legs
  • Shaping and tweaking silhouette
  • Booleans and padding
  • Details and final tweaks
  • Booleans mesn and polygrouping
4. Intro to KeyShot 8
  • ZBrush to KeyShot
  • Keyshot overview and scene setup
  • Tweaking materials
  • Lighting and rendering
5. KeyShot Rendering
  • The fabric material
  • Setting up the lighting
  • Render settings and render the image
6. KeyShot Advanced Tips
  • Applying logos and textures (speaker)
  • Labels materials
  • Custom HDR lighting

Taught by

Pablo Muñoz

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