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Will Wright Teaches Game Design And Theory

via MasterClass


Teaches Game Design and Theory

Learn the art and science of game design with Will Wright, the mind behind SimCity and The Sims. In this game design class, Will teaches you how to create games that empower players and unleash their imagination. You’ll develop a tool set for understanding player psychology, as well as learn Will’s approach to generating and pitching ideas, prototyping, playtesting, and building a community.


Class Trailer
Class Sample
1. The Fundamentals of Game Design
2. Generating Game Concepts
3. Early Prototyping
4. The Relationship Between Story and Games
5. Exploring Player Psychology
6. Design Player-Centered Experiences
7. Develop a Game Language
8. Designing a Visual Aesthetic
9. Game Mechanics
10. Game Demo: Morey
11. Iteration and Scoping
12. Prototyping Case Study: Proxi
13. Playtesting
14. Designing a Sound Aesthetic
15. Pitching Ideas
16. Game Demo: Flooded Market
17. Choosing and Understanding Your Platform
18. System Design
19. Leadership and Collaboration
20. The Future of Game Design
21. Final Thoughts

Taught by

Will Wright

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