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Games in Education: Gamification

via OpenLearning

This course may be unavailable.


The principles in this course did not originate in a computer lab but, rather, from the acute neurological and psychiatric care wards of large hospitals. Thus this course presents general principles of gamification that can be applied to the full range of the learning spectrum, ranging from people with severe disabilities through to post-graduate and professional development applications

Taught by

Tom Benjamin


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