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Coursera Project Network

Rust for Beginners: Building Target Proximity Game

Coursera Project Network via Coursera

Overview

In this 2-hour long project-based course, we will focus on handling API responses fetched from a given RPC URL. Then we are going to build a target proximity game which can act as a foundation layer for big projects like optimizing delivery time for a food delivery app like Zomato. Throughout the course, we will guide you through every step of creating the game, from user workflow and architecture diagrams to coding intricacies like creating custom data type and generic input function. Finally, we will put everything together to build the finished game. You can use this project as a template to create your own game, making this an excellent starting point for learning Rust and game development. This course is designed for learners interested in learning the Rust language and building a game. While there are no strict prerequisites, having some programming experience will be beneficial. If you are a beginner, you may find this course challenging, but don't be discouraged. Embrace the challenge and ask questions when you need help – we are here to support you.

Syllabus

  • Project Overview
    • In this guided project, the learner will create a target proximity game for multiple players to guess numbers within a range to become winner and apply the same algorithm for a food delivery proximity app in order to get the delivery list for agent.

Taught by

Abhijit Roy

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