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Skillshare

Animating in Procreate: Simple Steps to Create Awesome Animations

via Skillshare

Overview

If you can draw—even a stick figure—you can animate, and acclaimed illustrator and animator Danni Fisher-Shin is here to show you how!

Animation may seem daunting, but programs like Procreate 5 are making it easier than ever for artists and illustrators to bring their work to life. Danni knows this firsthand, and her cel animation style as translated to Procreate makes what can feel like an impossibly complex process much simpler, more efficient, and easier to refine. 

Known for her empowering female character designs, Danni’s style brings fun and energy to this class that you won’t want to miss. Throughout her artistic career, Danni has experimented with different styles, formats, and methods of creating art. Procreate 5’s new animation tools—specifically a handy little feature called Animation Assist—have made her interest in animating on her iPad that much easier. And now she’s passing those skills on to you. If you’re curious about animation but have never quite managed to try it, Danni’s step-by-step class is perfect for you!

With Danni’s friendly and straightforward teaching style, you’ll learn how to:

  • Choose a character design with animation top of mind
  • Master Procreate 5’s new animation feature, Animation Assist
  • Use keyframes and offsetting to create a life-like walk cycle
  • Adapt traditional cel-style animation to create a Instagram-worthy GIF

Join Danni in a fun and fantastic adventure through Procreate 5’s new animation tools, and come away with a new understanding of just how much life you can breathe into your art!

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Danni’s class is intended for students who are comfortable with Procreate and have a copy of Procreate 5, but welcoming to artists and illustrators of all levels, whether hobbyist or professional. Even if you’re not using Procreate, the same principles of motion will apply in your animation program of choice.

Syllabus

  • Introduction
  • Getting Started
  • Choosing Your Design
  • Using Animation Assist
  • Working From a Reference
  • Roughing in Keyframes
  • Sketching Your Character
  • Adding In-Between Frames
  • Creating an Offset Effect
  • Outlining Your Character
  • Refining Your Base Frames
  • Adding Secondary Animation
  • Adding Color
  • Finishing Touches
  • Exporting to Share
  • Final Thoughts

Taught by

Danni Fisher-Shin

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