Overview
This course teaches how to use AccuRig for auto-rigging, including rigging custom characters, viewport navigation, hand/fingers setup, joint position tweaking, and weight painting. The course covers exporting characters from Blender, importing/exporting to ActorCore, and converting to Rigify using the CC Blender Tools addon. The teaching method includes practical demonstrations and step-by-step instructions. The intended audience for this course is 3D animators and riggers looking to streamline the rigging process in Blender.
Syllabus
Intro and Downloads
Quick Overview sample character
Rigging a Custom Character
Character Export from Blender
Rigging in AccuRig
Viewport Navigation
Hand/Fingers Setup
Tweaking joint positions
Upload to ActorCore
Export to Blender
Import in Blender CC addon
Convert to Rigify
Re-assigning Textures
DON'T export textures with FBX
Retargeting ActorCore Animations
Weight Painting
What's next?
Taught by
CGDive