Overview
This course teaches how to create an iOS game using Swift, exploring SpriteKit classes and new Swift syntax. The learning outcomes include creating a game scene, adding players and enemies, implementing enemy movements, and incorporating custom background music. The course covers individual skills such as working with game templates, setting up player and enemy objects, defining physics properties, and managing game elements through actions and updates. The teaching method involves hands-on coding and practical implementation. This course is intended for individuals interested in iOS game development using Swift.
Syllabus
Introduction
Assets
Game Template
Create New Group
Portrait Mode
View
Music Player
Audio Player
Scene
Game Scene
Scale Mode
Player
Initializing
Background Color
Player Object
Player Physical World
Physics World
Adding Aliens
CategoryBitMask
Constants
Categories
Aliens
Alien Position
Get Random Position
Position
Speed
Action
Update
UpdateTime
Taught by
Brian Advent