Overview
Learn to design a Metroidvania style game using Stable Diffusion AI and Adobe Photoshop. The course covers concept sketching, scene design, image generation, ground texture creation, backdrop design, god rays implementation, and blending techniques. The teaching method involves practical walkthroughs and demonstrations. This course is intended for individuals interested in game design, AI integration, and graphic design.
Syllabus
Intro
Drawing On A Napkin
Concept Sketching
Scene Design
Image Generation
Ground Texture
Backdrop
God Rays
Blending
Taught by
Patrick Galbraith