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Designing a Metroidvania Game With AI - Stable Diffusion Walkthrough

Patrick Galbraith via YouTube

Overview

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Learn to design a Metroidvania style game using Stable Diffusion AI and Adobe Photoshop. The course covers concept sketching, scene design, image generation, ground texture creation, backdrop design, god rays implementation, and blending techniques. The teaching method involves practical walkthroughs and demonstrations. This course is intended for individuals interested in game design, AI integration, and graphic design.

Syllabus

Intro
Drawing On A Napkin
Concept Sketching
Scene Design
Image Generation
Ground Texture
Backdrop
God Rays
Blending

Taught by

Patrick Galbraith

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