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YouTube

Essence in Action with Ivar Jacobson and Brian Kerr

Association for Computing Machinery (ACM) via YouTube

Overview

This course aims to introduce the concept of Essence in software development, providing a standard way to capture and combine various practices to describe a team's way of working. Participants will learn how to represent key concepts of working practices using cards, facilitating deep conversations and decision-making around processes. The teaching method involves demonstrating key ideas behind Essence through practical examples and gameplay. This course is intended for software development teams looking to improve their way of working and enhance their processes.

Syllabus

Welcome to today's ACM SIGSOFT Webinar Essence in Action
ESSENCE - THE STANDARD COMMON GROUND
ESSENCE - THE TECHNICAL ASPECT
THE ESSENCE LANGUAGE
Use of Cards - Placeholders for Conversations
An example Practice presented as a set of cards
Principles
Learning with Practice Mapping
Improvement - Practice Patience • Retrospective guided by Practice Content
Practice Patience in Action
Understanding and agreeing Responsibilities
Kernel Coverage
Each State has a checklist
Game playing to educate
Building a health monitor
Lifecycle Layout
Using the Essence Kernel for the big picture

Taught by

Association for Computing Machinery (ACM)

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