Overview
Learn how to create a stylized gingerbread house in Blender using displacement, grease pencil, and curves. The course covers topics such as separating parts, adding modifiers, texture settings, painting decorations, converting to curves, shading, lighting, and final rendering. The teaching method includes detailed explanations of workflows, tricks, and a tutorials playlist. This course is intended for individuals interested in 3D modeling, rendering, and illustration in Blender.
Syllabus
Intro
Separating the parts
Adding mirror modifiers
Subdivide parts
Adding loop cuts
Adding subdivision modifier
Adding place modifier
Texture settings
Painting
Drawing
Painting Decorations
Painting Shingles
Converting to Curves
Simplify Curves
Subdivision Modifiers
Close Part
Step Out
Shading
Round Cube
Lighting
Final Render
Outro
Taught by
Polygon Runway