Overview
Learn to create ink in liquid simulations using Cinema 4D's Pyro fire and smoke simulation system. The course covers adding Pyro tags, adjusting settings, animating ink drops, rendering with Redshift, and utilizing colored Pyro ink data in volume materials. The teaching method includes step-by-step demonstrations and practical examples. This course is intended for artists and designers familiar with Cinema 4D looking to enhance their skills in fluid simulations and visual effects.
Syllabus
Intro
Add Pyro Tag
Covering Pyro Tag Settings
Adjusting Pyro Object Settings
Pyro Turbulence Settings
Pyro Smoothing Settings
Pyro Advanced Settings
Animating Ink Drops
How to Add Redshift Pyro Volume Material
How to Render Pyro with Redshift
Adjusting Pyro Volume Material
Animating Pyro Color
How to Use Colored Pyro Ink Data in Volume Material
Wrap Up
Taught by
eyedesyn