On Gesture Combination - An Exploration of a Solution to Augment Gesture Interaction
Association for Computing Machinery (ACM) via YouTube
Overview
This course explores the concept of combining 3D gestures for interaction in smart environments. The learning outcomes include understanding the design space for gesture combinations, optimizing gesture sets for reuse, improving memorability through gesture combinations, and identifying preferences for gesture combinations. The course teaches skills in creating abstract gestures, conducting user studies, and analyzing user feedback. The teaching method involves presenting research findings from user studies and discussing the implications of gesture combinations in smart TV interaction. The intended audience for this course includes researchers, designers, and developers interested in enhancing gesture interaction in smart environments.
Syllabus
Intro
The Solution
Related Work
TV Interaction
Research Question
Design Space
Pilot Studies
TV Interaction Context
User Emulation Approach
Design Workshops
Abstract Gestures
User Feedback
Gesture Study
Preference Study
General Discussion
Questions
Example
Taught by
ACM SIGCHI