Overview
This course explores the concepts of presence, avatar embodiment, and body perception in virtual reality. It also delves into the influence of foot visibility on the shooting experience, augmenting immersive telepresence with a virtual body, and maintaining plausibility in virtual environments. The course covers topics such as personalized avatars, robot arms, gravity physics, and display characteristics. The teaching method includes paper presentations and discussions. This course is intended for individuals interested in virtual reality, augmented reality, human-computer interaction, and immersive technologies.
Syllabus
Intro
Presence avatar embodiment and body perception
Kicking in VR
Immersive Telepresence
Breaking Plausibility
QA
QA Personalized avatars
Why robot arms
Gravity Physics
Display Characteristics
Plausibility
Questions
Presence avatar embodiment and body perception
Kicking in VR
Immersive Telepresence
Breaking Plausibility
QA
QA Personalized avatars
Why robot arms
Gravity Physics
Display Characteristics
Plausibility
Questions
Taught by
IEEE Virtual Reality Conference
Tags
Reviews
4.5 rating, based on 2 Class Central reviews
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I learned a lot through IEEE VR 2022. This syllabus was useful to help me in my preparation. Video classes and notes explained the topics and gave an opportunity to practice. It also helped me develop an interest in reading. Time saved and self training provided opportunity to learn from experts. This syllabus will also be helpful for other students to review and select.
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very good and informative course ,its very helpful for paper presence. I am happy , when i did this course.