Overview
This course on creating Tetris with Pygame aims to teach learners how to implement cosmetic aspects of the game, scoring mechanisms, increasing difficulty levels, and saving high scores. The course covers skills such as drawing windows, text, implementing game logic, and creating a main menu. The teaching method involves a step-by-step tutorial format suitable for intermediate programmers with some experience in Python. The intended audience for this course is intermediate programmers looking to enhance their skills in game development using Pygame.
Syllabus
Intro
Falling Faster
Score
Draw Window
Draw Text
You Lost
Main Menu
Save Score
Max Score
Taught by
Tech With Tim