Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Sparking Curiosity-Driven Exploration Through Narrative in Outer Wilds

GDC via YouTube

Overview

This course explores how narrative design in 'Outer Wilds' contributes to achieving the game's primary objective of curiosity-driven exploration. Students will learn about specific narrative design choices and their impact on player experience. The course covers topics such as defining curiosity-driven exploration, making players curious, using story to reward exploration, and tracking progression. The teaching method involves analyzing gameplay loops and discussing ways to engage and retain player interest. This course is intended for game developers, narrative designers, and anyone interested in the intersection of storytelling and gameplay in video games.

Syllabus

Intro
Sparking Curiosity-Driven Exploration Through Narrative in Outer Wilds
What is Outer Wilds?
Defining curiosity-driven exploration
Curiosity as Outer Wilds driving force
Gameplay loop
How does this affect narrative?
How do we make the player curious?
Initial major questions
Pushing vs. pulling information
Getting the player invested
Tracking progression
Three levels of content
Surface-level text
Couldn't a first-time player technically beat the game in a single time loop?
Using story to reward exploration
Takeaways

Taught by

GDC

Reviews

Start your review of Sparking Curiosity-Driven Exploration Through Narrative in Outer Wilds

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.