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Overview
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This course teaches how to create 3D games using Three.js. By the end of the course, students will be able to set up a project, work with materials and lighting, implement shadows, gravity, movement, collision detection, end game scenarios, enemy spawning, and fine-tuning. The course uses over 100 videos, quizzes, and code challenges to cater to learners of all levels. The intended audience for this course is individuals interested in game development and Three.js programming.
Syllabus
Intro
Project setup
Materials and lighting
Shadows
Gravity
Movement
Full collision detection
End game senario
Enemy spawning
Fine tuning
Taught by
Chris Courses