Howling at the Moon - Lua for C++ Programmers

Howling at the Moon - Lua for C++ Programmers

code::dive conference via YouTube Direct link

Intro

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1 of 30

Intro

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Classroom Contents

Howling at the Moon - Lua for C++ Programmers

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  1. 1 Intro
  2. 2 About me
  3. 3 A little bit of history...
  4. 4 Lua in the wild
  5. 5 Lua is small
  6. 6 The whole language fits into your head
  7. 7 Disclaimer
  8. 8 Hello World!
  9. 9 All functions are lambdas
  10. 10 Replacing functions is trivial
  11. 11 Function Hooking - Counting print calls
  12. 12 Capturing state with function closures
  13. 13 Object Construction
  14. 14 Metatables - Tables describing object properties
  15. 15 Metatables on non-table values
  16. 16 Encapsulation
  17. 17 Reflection
  18. 18 Back to function hooking
  19. 19 Constraining the environment
  20. 20 Integration with C++
  21. 21 The Stack - The needle's eye
  22. 22 Pushing values on the stack (2)
  23. 23 Getting values from the stack
  24. 24 Calling functions
  25. 25 Constraining functions
  26. 26 Sol 2 - An efficient binding library for C+++
  27. 27 Exposing C++ to Lua with Sol 2
  28. 28 From C++ to Lua and back
  29. 29 Wrapping up
  30. 30 Literature

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