Coding Adventure - Making a Stronger Chess Engine

Coding Adventure - Making a Stronger Chess Engine

Sebastian Lague via YouTube Direct link

Intro

1 of 20

1 of 20

Intro

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Coding Adventure - Making a Stronger Chess Engine

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  1. 1 Intro
  2. 2 Battle of the Bots
  3. 3 Maybe Don’t Throw Away the Best Move?
  4. 4 Transposition Troubles
  5. 5 Search Extensions
  6. 6 Refactoring and Recapping
  7. 7 Tweaking Kings and Pawns
  8. 8 Bitboards!
  9. 9 Passed Pawns and more
  10. 10 Magic Bitboards minus the magic
  11. 11 The Magical Part of Magic Bitboards
  12. 12 Testing and Optimizing Move Generation
  13. 13 Killers, Reductions, and Repetitions
  14. 14 Creating a Lichess Bot
  15. 15 Let’s Play!
  16. 16 Existential Crisis
  17. 17 The Bot’s First Game Online
  18. 18 Can Our Bot Beat Stockfish? No
  19. 19 Rating Speculation
  20. 20 Outro

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