Deep Learning in Gaming with Idan Beck

Deep Learning in Gaming with Idan Beck

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Introduction

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1 of 23

Introduction

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Classroom Contents

Deep Learning in Gaming with Idan Beck

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  1. 1 Introduction
  2. 2 Overview
  3. 3 About Idan
  4. 4 My past
  5. 5 Bruce Land
  6. 6 Adaptively networked extensible multiprocessor architecture
  7. 7 Gtar
  8. 8 Machine Learning
  9. 9 Problems With AI
  10. 10 Sandbox VR
  11. 11 ML AI
  12. 12 AI
  13. 13 Note Tree
  14. 14 Navigation
  15. 15 Task Planning
  16. 16 Procedural vs Synthetic Generation
  17. 17 Synthetic Hand Tracking
  18. 18 Machine Learning Neural Representation
  19. 19 Holographic Representation
  20. 20 Reinforcement Learning
  21. 21 Motion Planning
  22. 22 Synthetic Data
  23. 23 Outro

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