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LinkedIn Learning

Introduction to AR with Unreal and Xcode for Developers

via LinkedIn Learning

Overview

Learn how to set up, build, and test augmented reality (AR) projects using Unreal Engine and Xcode.

Syllabus

Introduction
  • Welcome
  • Course prerequisites
  • Using the exercise files
1. Setting Up
  • Understand augmented reality (AR)
  • Minimum hardware requirements
  • Install Unreal Engine
  • Install Xcode and set up a Developer account
  • Installation on a Windows machine
2. Build the AR Environment
  • Unreal initial project setup
  • Exploration of the AR project
  • Change 3D objects placed
  • Add an object to your scene
  • Initial test on your device
3. Adding Lights and Mood to Your Scene
  • Exploring the lights
  • Exploring other items
4. Interactions
  • Explore the interactions
  • Explore the Epic virtual camera plugin
  • Final exploration on our device
Conclusion
  • Next steps

Taught by

Emmanuel Henri

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