Learn how to set up, build, and test augmented reality (AR) projects using Unreal Engine and Xcode.
Overview
Syllabus
Introduction
- Welcome
- Course prerequisites
- Using the exercise files
- Understand augmented reality (AR)
- Minimum hardware requirements
- Install Unreal Engine
- Install Xcode and set up a Developer account
- Installation on a Windows machine
- Unreal initial project setup
- Exploration of the AR project
- Change 3D objects placed
- Add an object to your scene
- Initial test on your device
- Exploring the lights
- Exploring other items
- Explore the interactions
- Explore the Epic virtual camera plugin
- Final exploration on our device
- Next steps
Taught by
Emmanuel Henri