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LinkedIn Learning

Modo Product Visualization: Shoe Modeling

via LinkedIn Learning

Overview

In this course, the first installment in a two-part series, learn how to model a shoe from scratch using Modo, a powerful platform for 3D modeling, rendering, and texturing.

Syllabus

Introduction
  • Shoe design from model to completion
1. Prototyping
  • Importing sketches and creating backdrops
  • Blocking out the main shoe shape
  • Refining the main shape
  • Sculpting the form of the main shoe
  • Blocking out the sole
  • Finalizing the forms
  • UV mapping the prototype meshes
  • Projection painting the shoe and the sole
  • Prototype rendering: Using cel shading
2. Modeling the Sole
  • Planning the topology
  • Retopologizing the underside
  • Retopologizing the sides
  • Creating a procedural bevel
  • Converting to subD and hardening edges
  • Creating the hole
  • Assigning materials
3. Modeling the Main Shape
  • Retopology
  • Creating the sleeves
  • Thickening
  • Modeling the tongue
4. Modeling the Panels
  • Scene organization
  • Toe panel
  • Heel panel
  • Side panels
5. Modeling the Lace Holders
  • Creating the basic lace holder
  • Duplicating the shape
  • Extruding the lace holder
  • Creating the eyelets
  • Duplicating the eyelets
  • Creating the loops that connect the eyelets to the bottom laces
6. Modeling the Laces
  • Drawing the laces with the Pen tool and the Topology tool
  • Bridging the gaps
  • Modeling the ends
  • Extruding the laces procedurally
  • Editing the laces
7. Modeling the Details
  • Creating the rear grip
  • Creating the tongue grips
  • Adding stitching detail
  • Creating the crimped lace grips
  • Duplicating the lace loops
8. UV Mapping
  • UV mapping the sole
  • UV mapping the main shape
  • UV mapping the eyelets
  • UV mapping the laces
  • UV mapping the panels
Conclusion
  • Next steps

Taught by

Richard Yot

Reviews

4.8 rating at LinkedIn Learning based on 12 ratings

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