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Pluralsight

Rendering Interiors with mental ray and Maya

via Pluralsight

Overview

In this series of lessons, we will explore techniques and workflows for setting up realistic lighting for your interior scenes, and rendering these scenes using mental ray. Software required: Maya 2011 and up.

In this series of lessons, we will explore techniques and workflows for setting up realistic lighting for your interior scenes, and rendering these scenes using mental ray. The ability to realistically light an interior environment is a skill that is highly sought after in the CG industry. It is a skill that is used very heavily in areas such as feature films, games, and architectural visualizations. This course will explore the entire step-by-step process of lighting your scenes. We will start by learning how to make sure that our lights are behaving in a way that is physically accurate by utilizing real-world light data in our scenes. From there, we will learn how to incorporate realistic secondary illumination into our scenes, learn how to create physically-accurate materials in Maya, and explore many techniques and workflows designed to help you overcome many of the common issues that you are likely to encounter in your own scenes. Software required: Maya 2011 and up.

Taught by

Kyle Green

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