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Treehouse

Go Language Overview Course

via Treehouse

Overview

This overview of the Go programming language is designed for developers who are already familiar with another language. It's a quick tour of the language's core features such as interfaces and goroutines.

What you'll learn

  • Go syntax
  • Types
  • Error handling
  • Interfaces
  • Goroutines

Syllabus

Go Syntax

Go's syntax is fairly similar to C, Java, and other compiled languages, but it has a few unique traits. In this stage, we'll learn everything you need to get started programming.

Chevron 14 steps
  • Overview

    6:03

  • Packages

    6:42

  • Packages

    5 questions

  • Downloading and Storing Package Code

    6:58

  • Types

    3:47

  • Types

    4 questions

  • Variables

    7:51

  • Variables

    1 objective

  • Package Variables

    1 objective

  • Functions

    6:43

  • Multiple Return Values

    5:26

  • Functions

    1 objective

  • Error Return Values

    1 objective

  • The Go Formatting Tool

    1:40

Flow Control

Learn how to direct which parts of your code run next with loops, conditionals, and switches.

Chevron 6 steps
  • Loops

    5:20

  • Loops

    1 objective

  • If Statements

    4:42

  • If Statements

    1 objective

  • Switch Statements

    2:25

  • Switch Statements

    1 objective

Data Structures

Learn about the various ways Go stores complex data.

Chevron 9 steps
  • Pointers

    5:32

  • Pointers

    3 questions

  • Arrays

    5:53

  • Slices

    9:24

  • Creating slices

    1 objective

  • Accessing Slices

    1 objective

  • Looping Over Slices

    1 objective

  • Maps

    4:06

  • Maps

    1 objective

Custom Types

Suppose we had one integer that represents a number of minutes, and another that represents a number of hours? How do you tell those two apart? How do you avoid accidentally storing the hours integer in the minutes integer, or vice-versa? Go lets you create custom types that will help you avoid these sort of mix-ups.

Chevron 7 steps
  • Custom Types

    4:10

  • Methods

    6:27

  • Methods

    1 objective

  • Structs

    7:43

  • Structs

    1 objective

  • Interfaces

    7:30

  • Interfaces

    1 objective

Concurrency

Don't keep the user waiting! Run multiple parts of your program at once with goroutines. You can communicate between different goroutines and keep everything synchronized using channels.

Chevron 5 steps
  • Goroutines

    3:18

  • Channels

    5:27

  • Goroutines and Channels

    1 objective

  • Course Summary

    1:18

  • Final Quiz

    8 questions

Taught by

Jay McGavren

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