Overview
Learn how to rig any character with the Mannequin skeleton using a specific addon for Blender to UE4. The course covers installing the addon, setting up the rig, understanding controls, applying and fixing bone weights, and exporting to Unreal Engine 4. The teaching method includes step-by-step instructions and practical examples. This course is intended for Blender users interested in character rigging for game development in Unreal Engine 4.
Syllabus
Intro
Download addon
Installing the addon
The Setup explained
Controls Overview
Recommended Workflow
Applying Bone Weights
Fixing Bone Weights
Binding the Character to the Mannequin Skeleton
Start Untreal Engine 4
Export: Manual FBX
Export: Send to Unreal
Cartoony Character with Additional Bones
Advanced ExampleAdditional Limbs
Taught by
CGDive