Overview
Learn how to prepare Blender rigs for export to Game Engines using the Game Rig Tools addon. The course covers creating game-ready rigs, avoiding common pitfalls during the transfer process, and utilizing features like Squash & Stretch. The teaching method includes a quick tour of the addon, installation instructions, workflow demonstrations, and learning resources. This course is intended for Blender users interested in game development and character animation for game engines.
Syllabus
Game Rig Tools - a quick tour
What is a game-ready rig?
How this addon was created Blenderboi
How to get Game Rig Tools
Installing Game Rig Tools
Addon options
Addon features overview
Basic Workflow 1
Mute & Unmute Constraints
Workflow 1 Squash and Stretch
Basic Workflow 2
Workflow 2 Squash and Stretch
Action Bakery
Learning Resources
Questions, Bug Reports and Feature Requests
Taught by
CGDive