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YouTube

Intro to Tool Dev in Unity

Freya Holmér via YouTube

Overview

This course on tool development in Unity aims to teach students how to create and reference prefabs, work with rotations, implement matrices, and optimize performance through topics like tangent space and transform hierarchy. The course covers advanced topics such as random rotations, mesh previews, and prefab selection buttons. The teaching method includes live coding sessions and demonstrations. This course is intended for individuals interested in advancing their skills in Unity game development, particularly those with some prior knowledge of Unity basics.

Syllabus

- Overview of assignments from last time
- Creating Prefabs
- Referencing a Prefab
- Pressing a button to spawn
- Refactoring positioning code
- Spawning Prefabs
- Tangent Space
- Rotations
- Transform Hierarchy & Performance
- What is the biggest fear of T people?
- Random Rotation & Rock Prefab
- Random Rotation Implementation
- Randomizing Random Rotations
- Mesh Placement Previews
- Mesh Preview Rotation
- Mesh Preview Rotation
- Advanced Mesh Previews
- My Cursed Photoshop Problem
- Matrices
- Implementing Matrices
- Fixing Spazzy Rotations
- Prefab Select Buttons
- Thor
- Assignments!
- High School Students vs FutureGames Students
- Thoughts on ECS

Taught by

Freya Holmér

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