Overview
This course teaches learners how to optimize a complex demo for mobile devices using the Adaptive Performance feature developed in partnership with Samsung. The course covers topics such as limitations in mobile optimization, heat management, framerate, and the roadmap for Adaptive Performance. The intended audience for this course includes game developers, mobile app developers, and anyone interested in improving performance and battery life on mobile devices. The teaching method involves a presentation by industry experts with a focus on practical strategies and techniques for achieving a smooth mobile experience.
Syllabus
Intro
Limitation in Mobile
Optimization
Optimizing Games
Governor in UI Rendering
Governor in Gaming
Heat Management
GameSDK
What Samsung is doing...
Framerate
Adaptive Performance: How it works
Roadmap
Taught by
Unity