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Learn to optimize Android performance using Burst Compiler in this less than 1-hour session by Unity. Gain insights into multicore processor performance and power management.
Learn user acquisition strategies from Unity's head of performance marketing and other industry leaders in less than an hour. Gain insights on bidding strategies, creative rotation, and post-install metrics optimization.
Learn to personalize games and understand future trends in gaming with Unity's less than 1-hour session, presented by Mark Robinson, GM of deltaDNA.
Learn to monetize mobile games better with Unity's 2020 Mobile Game Monetization Report insights, in less than an hour.
Learn to create interactive landscapes using Unity's new Terrain tools in less than an hour. Includes sculpting, material painting, and terrain holes.
Explore augmented reality's potential and challenges with Unity's under 1-hour material. Learn to create valuable products using Hololens and Unity, with a live AR UI design demo.
Explore Unity's physics systems and workflows with a focus on Havok Physics. Gain insights into design considerations, content authoring, and achieving optimal performance in DOTS-based projects.
Learn Unity's tools and techniques for identifying and fixing performance issues in less than an hour, with real-life examples and best practice advice.
Learn to solve game-related math problems using Unity.Mathematics, including building matrices, manipulating rotations, and migrating code. Less than 1-hour workload.
Learn to create stunning real-time global illumination in Unity using NVIDIA RTXGI in less than an hour, with insights on lighting, modeling, and performance.
Explore how Daimler Protics uses mixed and augmented reality for automotive production, training, and marketing in this short Unity program. Learn about the challenges faced and solutions provided.
Explore high-fidelity graphics for high-end platforms with Unity's High-Definition Render Pipeline. Learn about lighting, reflections, and more in under an hour.
Improve your VR content's rendering quality with Unity's under 1-hour material. Learn to avoid common pitfalls and apply effective solutions from ARM's Ryan O'Shea.
Learn the basics of lightmapping with Unity, tackling common issues and exploring new features. Material can be completed in under an hour.
Learn Unity's role in film and animation pipelines, focusing on data transfer from external sources, with Unity's Chris Redmann. Less than 1-hour workload.
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