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LinkedIn Learning

Final Cut Pro X Guru: Titles and Effects

via LinkedIn Learning

Overview

Learn how to use Final Cut Pro X to build your own 2D and 3D titles and effects.

Syllabus

Introduction
  • Welcome
  • What you should know before watching this course
  • Using the exercise files
1. Working with 2D Titles
  • Exploring the Titles sidebar
  • Changing a title's basic format parameters
  • Changing a title's style attributes
  • Replacing a title
  • Working and saving 2D styles
  • Adding and duplicating lower thirds
  • Working with credits
  • Finding and replacing title text
  • Working with placeholders
  • Working with custom text for animation
  • Working with knock out text
2. Working with 3D Titles
  • Working with a basic 3D text template
  • Working with a single material
  • Understanding substances
  • Working with lighting and environment
  • Working with multiple materials, part 1
  • Working with multiple materials, part 2
  • Working with custom 3D for animation
  • Working and saving 3D styles
  • 3D 360 text
3. Working with Motion, Crop, Distort, and Transition Effects
  • Adjusting transform settings
  • Adjusting crop
  • Working With stills and Ken Burns
  • Exploring the transitions library
  • Applying multiple transitions
  • Adding and customizing transitions
  • Reorient tool
4. Working with Speed and Stabilization
  • Exploring the retime editor
  • Speeding up and slowing down a clip
  • Reversing a clip
  • Working with speed presets
  • Creating hold frames
  • Creating variable speed changes with Blade Speed
  • Stabilizing a clip
  • Working with high frame rate footage
5. Adding Effects from the Browser
  • Skimming and previewing effects
  • Adding effects to clips
  • Changing effects parameters
  • Saving effect presets
  • Assigning effects to keyboard shortcuts
  • Keyframing an effect in the Inspector
  • Working with keyframes in the Timeline
  • Adding masks
  • Applying multiple effects and switching effect order
  • Working with stylistic effects and blend modes
  • 360 effects
6. Working with Generators and Themes
  • Working with generators and themes, part 1
  • Working with generators and themes, part 2
  • Bringing a generator from motion to FCPX
  • Creating your own generator in Motion, part 1
  • Creating your own generator in Motion, part 2
  • Testing the Motion generator in Final Cut Pro
7. Working with Audio Effects
  • Looking at built-in audio controls
  • Making automatic audio adjustments
  • Adjusting Pan
  • Working with EQ
  • Working With pitch
  • Designing spaces
  • Working with distortion and delay effects
Conclusion
  • Next steps

Taught by

Nick Harauz

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