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LinkedIn Learning

Inventor 2014 Essential Training

via LinkedIn Learning

Overview

Learn about the key processes behind sketching, part modeling, creating assemblies, and drawing in Autodesk Inventor.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Basic Concepts
  • Exploring major workflow steps
  • Reviewing different file types
2. Navigating the Interface
  • Navigating using the ViewCube
  • Navigating using the navigation tools
  • Using the browser
  • Using the ribbon bar
  • Using the Quick Access Toolbar
  • Using the Marking menu
3. Menu Customization
  • Basic menu customization
  • Custom ribbon bar panels
  • Keyboard
  • Marking menu customization
4. Leveraging the Project
  • Project file introduction
  • The project file: .ipj
  • Setting up the project file for this course
  • Frequently used subfolders
5. Sketching Concepts and Settings
  • Introducing sketching
  • Working with origin geometry
  • Understanding constraints
  • Application options
6. Creating Geometry with the Draw panel
  • Drawing lines
  • Creating rectangles and arcs
  • Creating splines
  • Creating slots
  • Construction geometry
  • Dimensioning
  • Parameters
7. Editing and Modifying Sketch Geometry
  • Move, copy, and rotate sketch geometry
  • Trim, extend, and split sketch geometry
  • Scale, stretch, and offset geometry
  • Creating rectangular, circular, and mirrored sketch patterns
8. Work Features
  • Understanding work features
  • Creating offset work planes
  • Creating work planes
  • Creating work axes and points
9. Projecting and Importing Geometry
  • Projecting geometry
  • Importing AutoCAD data
10. Understanding Sketch Feature Creation
  • Part feature introduction
  • Creating a base extrusion feature
  • Keeping extrusions connected with the To next face/body option
  • Creating revolves
  • Creating complex shapes with the Loft tool
  • Adding control to a loft by creating rails
  • Creating a sweep feature
  • Creating a sweep feature with model edges
11. Building Parts with Placed Features
  • Adding holes to a part model
  • Modifying edges with fillets and chamfers
  • Hollowing parts with the shell feature
12. Creating Patterns of Features
  • Creating rectangular feature patterns
  • Adding intelligence to a rectangular pattern
  • Creating rectangular feature patterns along a path
  • Creating circular feature patterns
  • Mirroring part features
13. Creating Configurable iParts and iFeatures
  • Understanding iParts and iFeatures
  • Creating an iPart from an existing part
  • Changing between versions inside an iPart
  • Extracting iFeatures for use in other parts
  • Inserting iFeatures into a part
14. Adding Parts to an Assembly File
  • Introduction to assemblies
  • Placing components
  • Creating components in the context of an assembly
  • Placing fasteners from the Content Center
15. Using Constraints to Position Parts
  • The Mate/Flush constraint
  • The Angle constraint
  • The Insert constraint
  • Driving constraints
  • The Transitional tab
  • The Motion tab
  • Contact sets
16. Assembly-Visualization Techniques
  • Adding materials to parts in an assembly
  • Visual styles
  • Enhancing the design experience with shadows
  • Adding a ground plane, reflections, and perspective to a design
  • Changing the lighting style to match a design
17. Creating Drawing Views
  • Exploring initial drawing creation
  • Placing base and projected views
  • Creating section views
  • Creating detail views
  • Creating a breakout view
  • Creating auxiliary and cropped views
18. Setting Basic Dimensions
  • Creating general dimensions
  • Changing dimension precision
  • Creating baseline, ordinate, and chain dimensions
  • Creating baseline, ordinate, and chain dimension sets
19. Creating Balloons and a Parts List
  • Creating individual balloons
  • Creating a group of balloons with automatic ballooning
  • Adding a parts list to the drawing
Conclusion
  • Next steps

Taught by

John Helfen

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