Learn how to use Substance Designer to create interactive product visualizations that allow clients to change surface details on the fly.
Overview
Syllabus
Introduction
- Welcome
- What you should know
- Exercise files
- Setting up the package
- Creating the metal
- Building the plastic
- Adding the emissive
- Making the rubber
- Baking out data maps
- Blending the materials, part 1
- Blending the materials, part 2
- Adding set colors
- Adding custom colors
- Allowing choice of surface types
- Adding product logos or text
- Exposing the parameters
- Adding a key light
- Creating a rim light
- Using fill light
- Adding camera effects
- Enabling the iray renderer
- Customizing the render enviroment
- Saving out the renders
- Next steps
Taught by
Joel Bradley