Overview
This course aims to teach learners about accelerating disruption in the automotive industry using Unity. The learning outcomes include understanding globally deployed configurators, CAD tracking of real engines with AR, and software modularity for scalability. The course covers skills such as building ecosystems, creating interactive configurators, optimizing for mobile, and visualizing engines. The teaching method involves showcasing examples and practical applications. The intended audience for this course includes professionals in the automotive industry, software developers, and individuals interested in Unity applications for automotive technology.
Syllabus
Introduction
Building an ecosystem
W Motors
Interactive configurator
Virtual showroom
Virtual car configurator
Ultra Ultra
Infiniti QX50
Simplicity and scalability
Mobile optimizations
Model Target
Scale
All Your Friends
Infinity
Prototype
Heatmap
Engine Visualization
Outro
Taught by
Unity