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Gloomhaven Extended Gameplay

Rahdo via YouTube

Overview

This course provides an extended gameplay overview of the board game Gloomhaven. The learning outcomes include understanding the gameplay mechanics, strategies, and common mistakes. The course teaches skills such as interpreting card abilities, calculating movement and attack ranges, and optimizing experience gain. The teaching method involves watching gameplay videos and analyzing gameplay decisions and errors. The intended audience for this course is board game enthusiasts looking to deepen their understanding of Gloomhaven's gameplay nuances.

Syllabus

Richard says stun only matters if you do it early, but stun makes them lose their next turn, no matter when it is, so even if they already went, they would lose their turn next round
The skeleton wouldn't move because there's no move action written on his card, so all he had to do was take 1 step away
Designer Note:
Red should have gotten 2 experience here, 1 from the backstab and 1 for the Single Out card, if you notice on the lower part, inside the circles there's the Shield with the 1 meaning each time you use that power you get 1 Experience, so by using that part of the card when it's fully used Red would have gotten 4 experience!!
The Archer is at Range 3 so that attack wouldn't reach him!!
The Loot Coin from the Archer that was killed was put in a wrong place
he's right, the empowering talisman refreshes the stamina potion

Taught by

Rahdo

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