Overview
Learn how to sculpt skin details using Zbrush with this course. The course aims to teach students how to create realistic skin textures and details. Students will learn about using default brushes, HD geometry, surface noise, morph targets, fine lines, detailing the nose and lips, asymmetry, and exporting their work. The teaching method includes step-by-step demonstrations and practical exercises. This course is intended for digital artists, 3D modelers, game developers, and anyone interested in character design and digital sculpting.
Syllabus
Intro
Reference
Default Brushes
HD Geometry
Using Surface Noise
Breaking up the Surface
Morph Target
Fine Lines
Detailing the Nose
Sculpting the Lips
Asymmetry
Skillshare
Exporting
Outro
Taught by
J Hill